- Had an interview for a job I really, really want this week. Keeping my fingers crossed and my hopes reasonable.
- Continuing to look for and apply for other jobs.
- Continuing to read Challenges for Game Designers, and thinking about trying to design a board game as a side project. Should NOT let myself do this at the moment.
- Working on an idea for an essay examining video game narrative through semiotic theory.
- Waiting impatiently for the time when I can talk in more detail about the game-based course project that I continue to work on.
- Trying to make new professional connections using Twitter (@Maxathon), but feeling like it's not useful unless I already have an audience or a personal relationship with like-minded people. Might give up on this one.
- Taking notes to shore up the grant application.
Those are the things I really need to concentrate on at the moment. I'd love to work on other things, but I know myself, and if I try to do more than three or four serious things at once, nothing will come of it. The blog will likely be neglected for a while as a result.
Here are just a few of the ideas bouncing around in the background. If you're interested in seeing a post on any of the following, let me know. It may be a while, but I'm more likely to get around to it in the end:
- Does Assassin's Creed II teach anything about Renaissance-era Italian history?
- Does Tropico 3 teach anything about history or politics in Cold War-era South America?
- Reevaluating my opinions about video game violence (not so much the state of the research, but the implications for the medium)
- Is all the hype over "gamification" misguided? (The answer is "yes;" the reasons why it's misguided are what is interesting.)
I'm curious as to why you think the hype surrounding gamification is misguided.
ReplyDeleteYou can do it!
ReplyDeleteAC2 and History? if anything it teaches art/architecture history if anything, but not intentionally. What things does it teach intentionally/unintentionally? Where could learning possibilities be placed in? intentionally/unintentionally? and does it suck at as game? as a learning medium? what potential does it have?
Just some ideas.